Krustyland Adventures Rewards and Guide
Krustyland Adventures Adventure Club guide with team size, cards, map rewards, treasures, and final rewards.
Krustyland Adventures brings Adventure Club back to MONOPOLY GO with team play, card draws, map goals, treasures, and a final prize chase.
Planning the rest of your game? Use Sticker Finder for sticker trades, Partner Finder for team events, and Reward Links for the latest free rewards.
HOW TO ADVENTURE
The event is all about working through maps with your team. You collect Adventure Tokens, draw cards, and use those cards to clear actions on each map.
- Help your team complete each level and earn prizes along the way
- Tap on Objects in the level to spend collected Adventure Tokens on Actions
- Clear Actions to earn Adventure Tokens to complete each Object!
- Complete Objects to clear the path and beat each level's goal
Team-Up Phase
You can play with up to 5 players across 3 maps. A full team gives you more chances to clear actions, open treasures, and reach the final rewards.
- Gather your friends to form an adventuring party! Teams need 5 players!
- Invite other groups to combine them! The adventure will start as soon as 5 people are in the team!
- If your team's not full when time is up, don't worry! Mr. M will find fellow adventurers for you!
Cards and Power Cards
Each draw gives you 2 cards. Number cards range from 7 to 10, while Power Cards add special effects that can swing an action in your favor.
- You can earn rare Power Cards with special effects!
- They can help you score big and give bonus Adventure Tokens to your team!
- Most Power Cards don’t have numbers, but draw an extra card
- Fire Card: Sets your deck On Fire, giving you bonus draws
- Team Boost: Gains extra value for each teammate working with you
- Gift Giver: Send a bonus gift to a teammate
Card Meter
The Card Meter has 49 rewards. It moves by 1 on failed attempts and 0 on successful attempts, with number cards and Power Cards mixed into the reward track.
- Succeeding repeatedly makes the deck hotter. Four in a row is ON FIRE! Draw an extra card each try!
- Failing repeatedly makes the deck colder: Colder decks get a bonus added to each result, up to +4!
- Power Cards in the deck can instantly make your deck On Fire or Ice Cold!
| Step | Progress | Reward |
|---|---|---|
| 1 | 1 | Number 20 Card |
| 2 | 6 | Number 11 Card |
| 3 | 7 | Fire Card |
| 4 | 8 | Number 21 Card |
| 5 | 8 | Number 12 Card |
| 6 | 9 | Number 22 Card |
| 7 | 9 | Number 13 Card |
| 8 | 10 | Number 22 Card |
| 9 | 10 | Number 14 Card |
| 10 | 11 | Number 23 Card |
View all 49 Card Meter Rewards
| Step | Progress | Reward |
|---|---|---|
| 1 | 1 | Number 20 Card |
| 2 | 6 | Number 11 Card |
| 3 | 7 | Fire Card |
| 4 | 8 | Number 21 Card |
| 5 | 8 | Number 12 Card |
| 6 | 9 | Number 22 Card |
| 7 | 9 | Number 13 Card |
| 8 | 10 | Number 22 Card |
| 9 | 10 | Number 14 Card |
| 10 | 11 | Number 23 Card |
| 11 | 11 | Gift Giver Card |
| 12 | 12 | Number 14 Card |
| 13 | 12 | Number 23 Card |
| 14 | 13 | Number 15 Card |
| 15 | 13 | Number 24 Card |
| 16 | 14 | Number 20 Card |
| 17 | 14 | Number 24 Card |
| 18 | 15 | Number 21 Card |
| 19 | 15 | Number 25 Card |
| 20 | 16 | Number 22 Card |
| 21 | 16 | Number 25 Card |
| 22 | 16 | Number 29 Card |
| 23 | 17 | Number 23 Card |
| 24 | 17 | Number 32 Card |
| 25 | 17 | Number 24 Card |
| 26 | 18 | Number 32 Card |
| 27 | 18 | Fire Card |
| 28 | 18 | Number 33 Card |
| 29 | 19 | Number 25 Card |
| 30 | 19 | Number 33 Card |
| 31 | 19 | Number 34 Card |
| 32 | 19 | Number 29 Card |
| 33 | 20 | Gift Giver Card |
| 34 | 20 | Number 34 Card |
| 35 | 20 | Number 30 Card |
| 36 | 21 | Number 34 Card |
| 37 | 21 | Number 31 Card |
| 38 | 21 | Number 34 Card |
| 39 | 22 | Number 35 Card |
| 40 | 22 | Number 32 Card |
| 41 | 22 | Fire Card |
| 42 | 23 | Number 35 Card |
| 43 | 23 | Number 33 Card |
| 44 | 23 | Number 40 Card |
| 45 | 24 | Number 35 Card |
| 46 | 24 | Number 36 Card |
| 47 | 24 | Number 40 Card |
| 48 | 25 | Number 37 Card |
| 49 | 50 | Number 40 Card |
Rewards Summary
The rewards below are based on the latest Adventure event information available. Rewards can still change before or during the event.
Map Completion Rewards
Map 1
- Rolls x 625
- Sticker Pack 3 Stars (x 3)
- Sticker Pack 1 Star
- Fire Card
- Number 15 Card
- Number 21 Card
- Team Boost Card
- Number 20 Card
- Number 15 Card
Map 2
- Sticker Pack 4 Stars (x 4)
- Sideshow Bob Shield
- Fire Card
- Number 30 Card
- Number 30 Card
- Number 29 Card
- Number 31 Card
- Number 31 Card
Map 3
- Wild Sticker
- Krusty Token
Final Rewards
- Rolls x 625
- Sticker Pack 4 Stars (x 4)
- Wild Sticker
- Sideshow Bob Shield
- Krusty Token
Treasure Rewards
Treasures are optional, but they can add meaningful extra rewards. Solo treasures go to the player who claims them, while team treasures are shared with the group.
- Treasures are optional, but contain amazing rewards!
- You only have to draw higher ONCE to earn the reward!
- Some are Team Rewards that everyone earns!
Solo Treasures
- Mega Heist - 10 minutes
Team Treasures
- Sticker Pack 1 Star
- Team Loot Box
- Wheel Boost - 15 minutes
- Sticker Pack 2 Stars (x 3)
- Team Loot Box
- Sticker Pack 4 Stars (x 4)
- Sticker Pack 3 Stars (x 3)
- Sticker Pack 2 Stars (x 3)
- Sticker Pack 1 Star (x 2)
FAQ
What is Adventure Club?
Adventure Club is a team-based event where players form or join a team, spend event currency, draw cards, complete actions, progress through maps, and collect rewards.
How do teams work?
Players team up before and during the event. Team progress helps unlock map milestones, treasures, and final rewards.
How do cards work?
Players spend Adventure tokens to draw cards. Number cards help beat action difficulty, while power cards can boost teammates, add fire effects, or help other players.
What is the card meter?
The card meter advances from attempts and grants extra cards or power-card rewards at specific meter steps.
Can rewards change?
Yes. Event details, reward amounts, card behavior, and timing can change before or during the event.
Disclaimer: Event details, rewards, dates, and card behavior can change at any time.